Ghost Story Games is seeking a talented Lead Engineer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Candidates will lead teams owning entire subsystems in our game, driving forward their implementation and adoption as well as developing and maintaining roadmaps, managing personnel and interfacing with other teams/disciplines. This person will need to ensure that these systems receive the level of attention and care that will bring our games to the next level.
Job listings
CD PROJEKT RED is looking for a Senior Gameplay Programmer to join our team to work on Cyberpunk 2. In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. Youโll be in charge of defining, building, and maintaining core gameplay systems and features.
Drive the design and implementation of moment-to-moment systems that define the player experience as a senior gameplay engineer. Partner closely with design, art, and production to shape gameplay architecture, solve cross-disciplinary challenges, and mentor engineers while pushing the boundaries of what's possible in Unreal Engine 5. This role is remote-friendly in Canada (Pacific-time overlap required).
Youโll optimize performance and memory usage, wrangle platform SDKs and TRCs, and collaborate with teams to ensure stability, compliance, and smooth builds across platformsโespecially consoles. The role is remote-friendly in Canada and requires Pacific-time overlap.
As a Senior Gameplay Engineer, you'll focus on character AI systems of an unannounced project from pre-production through to release. Collaborate with designers and artists to provide the player with a delightful array of combatants. Work with a dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
Join a cross-functional team building rich, tactile, and cinematic gameplay experiences. As a Gameplay Programmer, youโll bridge engineering rigor with creative iteration, working in Unreal Engine 5 to prototype, build, and polish gameplay systems and player-facing mechanics, touching everything from AI behaviors to interactive systems, player abilities to camera logic.
Turtle Rock Studios is looking for a Senior Rendering Engineer to join their core tech team! This role will involve designing and building new rendering features in Unreal Engine 5, maintaining and improving cross-platform technologies, and ensuring that both creative teams and players have awesome experiences with computer graphics solutions.
Seeking an experienced Unreal Engine C++ Developer for a short-term contract (2-3 months) to elevate our open-source Unreal SDK. This hands-on role offers high visibility and impact, contributing directly to the Stream Chat Unreal SDK by identifying areas for improvement across architecture, performance, and developer experience and implementing enhancements that align with best-in-class standards.